I’ve been playing in the Rohan Beta on and off for the last month. Gari, my dwarf minstrel, was auto-leveled to 75 via the Eyes and Guard Tavern. Despite looking forward to mounted combat for years, it took me forever to get my character over to Rohan, and earn my first war-steed. Part of it had to do with character wipes each round of testing (there have been four rounds so far), and partly because of perpetual crashing, which is the bane of many Beta players.
But my slow progress is mostly due to staring at the scenery instead of completing quests.
Much of my time in Rohan was spent in the Wold (since the game crashed each time I tried going to other regions).

It is best to avoid the patrols of Harwick unless you want to be evicted. Fortunately, there are many prudent villagers who will aid a potential ally by providing food and shelter.
Getting familiar with how the war-steed functioned took up time (and figuring out how to outfit it cosmetically took even more).
Having played Mount & Blade: Warband years ago, I was curious how mount maneuvering would compare in Rohan. Starting out, the basic steed is rather awkward compared to the horses in M&B. I’d say the M&B experience is smoother, but this is only Beta, and my mount was low level (yep, you get to level yet more things in this expansion).
Despite this, I actually like that the steed isn’t perfectly easy to use right out of the gate. The main trouble I had in combat was making too wide a turn after the first attack, and inviting more mobs than I was prepared for.
While you can just stand next to the enemy and blast away at it (which I found myself doing far too often), your hits are more potent if you are moving. Unfortunately, I had to be facing the target for skills to work. Running away doesn’t cut it!
After the first hit, the mobs were usually right on my tail, making it difficult to turn and face them at a gallop. Investing more trait points in mount agility seemed to help. The nice thing about mounted minstrel skills is that you can switch between a healing set and a DPS set while in combat. This means that I really didn’t have to die, unless I was too lazy to switch over (which happened more than I should admit to).

Most dwarves prefer to fight on foot, but when the grass is as tall as you, mounted combat is the only option!
Gari’s outfit was basically thrown together from pre-order bonus items which I already had in my inventory, plus a new piece of crafted level 80 heavy armor. The Eastemnet War Armour looks like it was actually made for dwarves (which is not something I can say for the majority of garb in LOTRO).
Chest: Vigilant Eastemnet War Armour
Gauntlets: Gloves of the Helmingas
Boots: Boots of the Helmingas
The war-steed appearance came together nicely as well, but replicating it on live might cost me more TP than I’m willing to spend, since it borrows from more than one cosmetic class set.
Steed:
Guardian’s Halter
Champion’s Gear
Marauder Saddle
Marauder Caparison
Battle Mail Leggings













Oooh such wonderful screenshots. I love your visual adventures! I think you’ve captured the dwarf in Rohan theme extremely well. The steed looks very battle ready and the crafted heavy armour chest piece really suits your dwarf. Wonderful!
Thank ya! I’m going to miss all the Beta TP access. I have expensive war-steed needs!
I’m really looking forward to the new cosmetics in RoR. Your Dwarf looks amazing.
Ha ha thanks! At the rate my dwarf is going on live he won’t get to Rohan till he’s 250! But at least he can enjoy the cosmetics on the auction (or as hand-me-downs from my minstrel, after some slight alterations!)
Pretty scenery. Excellent Dwarf. Good costuming.
And I’m going WHERE ARE THE REINS!!!
I grew up on horseback and am usually driven nuts by the inaccuracies and impossibilities in mosty fantasy artists’ portrayals of all things equine. In LOTR, it is Legolas who has the Elvish Way With All Good Beasts and leaves a perfectly good saddle and BRIDLE (with REINS, with which you control the horse) lying on the grass of Rohan. He’s fine riding a horse sans reins. Gimli, not so much (“Do what you will but get me off this horse!”). Of course the Dwarves of Hobbit are riding ponies (just shorter, tougher horses). So of course they can be horsemen… with REINS.
The bridle (headstall, to hold the REINS) also, here, seems to be quite random… that design just would never work (I know, I’ve made a few, and had at least one fall off over the horse’s head when he did a quick stop). The fact that it has no bit (the part in the horse’s mouth to control said horse) is fine; my mare uses a bitless bridle (you control the head with the REINS attached to the noseband), and bitless bridles of various kinds have been used over the ages.
Perhaps the headstall above is more like Glorfindel’s, purely decorative, or imbued with some magic mind-connection thingy. Glorfindel arrives on the scene in LOTR riding a horse with saddle and headstall. Because he is not only an Elf, but an Elf Lord of higher station than our bridleless rider, Legolas, we assume he can ride without a bridle, telepathing to the horse or something (muggle riders use voice commands and leg signals, and shifts of weight). Glorf’s saddle is convenient for Frodo… and would have been nice for an Elven archer riding through a war with a battleaxe wielding Dwarf bouncing at his back. Stirrups were invented by archers, so you could stand up off the horse’s bounce bounce bounce and shoot straight. A headstall is any bunch of strappy things on the horse’s head, it can be decorative alone, as in circus ponies, or hold the bit and REINS in place. Perhaps Glorfindel was making a fashion statement, he certainly wouldn’t have needed a real bridle (with REINS).
Riding without reins is not as hard as you might think: I trained one of my horses to work that way (in a safe, enclosed area where he couldn’t run off at warp 11), and there have been entire drill teams of 4-H kids riding without saddle or rein.
Still, in a nicely realistic venue like this game, I would like to see actual realism in the equine department. Somebody send those game designers to a riding stable…